The 2019 NADC Season and YOU

It’s time to scratch your competitive itch.  A new season of the North American DreadBall Circuit (NADC) is upon us!  This post includes event notifications, rules for gaming, and rules for… life.

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Big Trophy. Do you want it? YOU MUST WIN IT!

We BreadDoll editors wear multiple hats.  We are spouses, sons, and fathers (I adopted a cat, damnit).  We’re also Coaches, Rules Committee Members and Ambassadors to a game we adore.  DreadBall!  On occasion, we’re Tournament Organizers (TO).

This humble editor is organizing three (maybe four) DreadBall tournaments under the NADC banner.  And so the bell must be rung.  While it’s not the best method of communication, announcements should be made where Coaches will read them.  For DreadBallers, that often means the social media site Facebook.  Last week, I posted the following on Facebook’s DreadBall Fanatics;

ATTENTION COACHES! It’s the summer of Slams! It’s the season of Strikes! It’s another cycle of the North America DreadBall Circuit!!! The NADC concludes its run every March at Adepticon. Coaches attending compete for the continental championship. The contest is open to all, but if a Coach wants to WIN their ticket – they need to conquer a regional tournament first. And so it begins. Already posted on DreadBall.com, the first three events cross the U.S. of A. ;

Friday June 14 = Origenes Cup at the Origins Game Fair

Friday August 2 = General Control Cup at Gencon

Sunday August 4 = DC*DC at Washington DC’s Franklin Hall

NADC events have swag! Come get some! Certificates, BIG TROPHIES, little trophies, dice, and the occasional baked good. Perfect your rosters. Suit your team players. Attend your regional tournament. The NADC 2019 rules packet has been uploaded to the files section.

And here’s a challenge; if you attend a NADC event? BRING A FRIEND. Let them borrow a team (or borrow one from the tournament organizer). Share this gem of a game with others.

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Little trophies. Metal totems of excellence, and they make great score tokens. Place in the top three, and one goes back to your locker room.

 

Are any BreadDoll readers not members of Facebook?  If not, I suppose you could consider joining.  It’s a fascinating cess pool of ignorant trolls.  Thankfully, one respite is the secret group DreadBall Fanatics.  Ask to join, answer some non-robot questions, and Geoff will most likely punch your ticket (he’s on Facebook twenty two hours every day).

Less visited, but still important?  Boardgamegeek.com.  Presumably, it’s a popular site.  A few people visit on a semi-regular basis.  Also, a favorite from this editor; therewillbegames.com. Posting tournament announcements to multiple sites is wise.  No site will capture all eyeballs.  Diversification is needed.  Even if no one reading an announcement on BGG will attend a DreadBall throw-down; they’re still reading the announcement.  They know the game is active and a community supports it.

Once Coaches have a play date, they’ll want rules to govern the competition.  The 2019 NADC rules have been uploaded, here! NADC-Tournament-Rules-Pack-2019  Give them a gander.  Veteran Coaches may notice that all transfers are now legal, Giants too!  However, MVP transfers are still limited to one (and Giants are MVPs).

While Coaches roster-bate, the tournament organizer is doing their own prep work.  Punch lists are good, and here’s a modification of what this editor brings in a BRIEFCASE OF DREAD:

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The infamous BRIEFCASE OF DREAD
  • Three (3) complete sets of DreadBall [board, tokens, cards, miniatures]
  • Collector’s rulebook
  • Printed FAQ/Errata
  • Sixteen (16) Copies of tournament score sheet
  • Sixteen (16) sets of Home / Visitor cards for participating Coaches
  • Name tags
  • Sixteen (16) Pencils with erasers
  • Permanent marker
  • (6) Certificates
  • (4) Trophies
  • Six (6) DreadBall dice
  • Six (6) BreadDoll dice
  • One (1) Granola bar for the “hangry” Coach whose blood sugar is low
  • Emergency miniature repair kit: super glue, blue tac, tweezer
  • Reading / tech glasses
  • Cell phone charger
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The BRIEFCASE OF DREAD, opened. Repo Man / Pulp Fiction quotes are welcome.

Once the big day arrives, the Coaches and Organizer need to perform their duties.  Coaches need to play legal and efficient games, and the organizer needs to keep the trains on time.

DreadBall Tournament DOs and DON’Ts

DO

  • Be on time
  • Listen to opening remarks
  • Validate rosters with the Organizer
  • Discuss rosters and miniatures with opponent
  • Shake hands with your opponent
  • Have familiarity with the rules
  • Articulate your Actions, including dice pools
  • Wear deodorant
  • Take photos of your match
  • Pay attention
  • Confirm tournament sheet results with opponent
  • Congratulate winners at tournament’s end
  • HAVE FUN

DON’T

  • Delay a game
  • Field unprepared miniatures
    • Every mini is painted, numbered, and threat hexes identified.  DreadBall is a hobby-centric board game, and What You See Is What You Get (WYSIWYG).
  • Have bad breath
  • Incessantly look at your phone
  • BE A %*#$ing @#$+~^&

A rather all-encompassing DON’T, it’s important.  Here are some specifics:

  • Complain about game “balance” during a game, or between games.  Save it for constructive criticism after the tournament.
  • Contrast DreadBall with other games’ mechanics during a game, or between games.
  • Use vulgarity
  • Celebrate an opponent’s failure
  • Project any sort of aggression to your opponent or the Organizer.  Micro, macro, cosmic.  None of it.

Prep work is almost finished for this Friday’s tournament at the Origins Game Fair.  The Origenes Cup is a raucous good time.  Raucous, because it’s after hours.  The dealer hall is closed.  It’s Friday night.  Origins is a dry Fair, but many Coaches (AND THIS ORGANIZER) look forward to a nightcap after the winner is crowned.  The BreadDoll will have a Rush Report in three weeks, if not sooner.  One History of Fantasy Sports Board Gaming III will appear in July.

Good luck to all competing NADC Coaches.

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Scattered Scullery: Elastopod Captain

Snörk-El The Revenger

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Captain for the Sole Survivors Elastopod Team

The Captain for the Sole Surviors is the mysterious Snörk-El. No one knows who hides beneath the mask Snörk-El always wears. It’s a “mystery”.

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Captain Cards

PDF of all the cards: Snörk-El_Cards

Scattered Scullery: Sole Survivors

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The last of their kind. Believe it.

The Sole Survivors

The truth can be hard to believe. It was once thought that there was only one last surviving Elastopod. Truly. This is ridiculous. There are 8 9.

The Elastopod home world was destroyed when a starship carrying unknown alien artefacts exploded, obliterating the entire Elstopod home system. This was almost the end of the Elastopod race. Luckily the members of the Elastopod Special Forces Bravo Squad were on patrol in a ship at the far edges of their solar system. When their planet was destroyed Bravo Squad survived. Really.

Making their way to the GCPS, Bravo Squad now plies their advanced military training on the neodurium pitches of the pro DreadBall leagues. They are a team to be feared no matter what some may say. Elastopods are not all bumbling goofs as rumor would have it. It’s unclear where that rumor began but the Sole Survivors are having none of it. Match after match the last of the Elastopods teach their opponents to respect Elastopods once again.

No, Seriously.

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Stat Card Front

 

 

Scattered Scullery: Fancy Balls

As mentioned in my last article “The Law” there were rules in 1st Edition DreadBall for an alternate referee: Ref Dredd. It’s a small change that can be made when playing the game that can add a bit of variety and a lot of fun. Along the same lines I present a few alternative DreadBalls:

The Adepticorp DreadBall

adepticorp_dreadballRules: If playing with the Adepticorp DreadBall any player that takes damage from being hit by the ball is treated as Fragile when rolling their Armor Test. Additionally if the Ball Shatters card is played all players in the same hex as the ball or adjacent hexes must make a Dodge test vs 6 dice (4+) or be hit by shards of the ball.

 

The Mark 2 DreadBall

mark2_dreadballRules: If playing with the Mark 2 DreadBall, the Ball cannot shatter. If the Ball Shatters Special card is played ignore it’s effect. Instead the player that played the card may look through the discard pile and take any 1 card they find there into their hand. The Mark 2 DreadBall is not only more durable, but also more aerodynamic with advanced gravity generators. When throwing the ball farther than 4 hexes treat all distances as 1 hex less.

 

The Bumper DreadBall

bumper_dreadballRules: The Bumper DreadBall bounces. If playing with the Bumper DreadBall, after a the ball is launched roll to scatter it. The ball can be caught on this scatter. The Bumper DreadBall allows a Bounce Pass. When throwing the ball to a player on your team or at an opposing player it can be bounced off the wall of the pitch. Any time the Bumper DreadBall scatters (other than after launching), always scatter it an additional time.

 

These alternative DreadBall and their associated rules can be swapped into any game of DreadBall for a bit of flavor and extra fun.

Rules Reference Cards:

 

Here are STL files if you are so inclined to print a ball to play with using these rules:

Adepticorp DreadBall

Mark 2 DreadBall

Bumper DreadBall