Scattered Scullery: Merry Christmas

Infamous mercenary Blaine perfectly captures the holiday spirit while encased in chocolate. It’s not carbonite. It’s CHOCONITE.

The Greatest Sport in the Galaxy is only possible because of Great Coaches.  Merry Christmas, and Merciless Carnage to everyone on the pitch and sidelines.


xoxo, The BreadDoll

Rules and Regs: Threat (Part 1)

There are a few Abilities that tend to cause some confusion. Two such Abilities that seem to frequently come up are Gotcha and Threatening. Both of these Abilities affect the way Threat is applied in certain situations. Let’s start with a quick look at the basics of Threat.


Threat is a negative modifier on a test. All Players project Threat into their front 3 hexes known as that Player’s Threat Hexes.

FIG 1: Player A Threatens their front 3 hexes known as their Threat Hexes.

When a Player needs to make a test, if they are in an Opposing Player’s Threat Hexes they will have a -1 on their test. (Note: There are a few tests that are not affected by Threat as indicted in the rules. For example Armor Tests are not affected by Threat.)

FIG 2: Player B is attempting to Pick up the Ball but has a -1 (one less dice) because Player A is Threatening Player B

Threat modifiers stack but only to a maximum of -2. Threat does not apply if the Opposing Player is participating in the test because it is an (X) test (an (X) test is a test where your success’ are compared to your opponent’s success’, also known as an Opposed Test).

FIG 3: Player B is attempting to Pick up the Ball. Even though Player B is Threatened by 3 opposing Players (A, C, D), Player B is only at a -2 on their test because -2 is the most Threat possible
FIG 4: Player A is Slamming Player B. Neither Player has any negative modifiers because Threat does not apply from Players involved in an opposed (X) test.

Threatening (Ability)

“This Player’s Threat Hexes always modify a test (up to the maximum) if the modifier is listed. For example, if a Threatening Player Slams an opponent then that target Player will receive a-1 modifier for being in the Slamming Player’s Threat Hex.”

Some Players start with or can aquire the Threatening ability. All Threatening does is change the rules for this Player so that their Threat DOES apply during an opposed (X) test.

FIG 5: Player A is Slamming Player B. Because Player A has the Threatening ability their Threat applies even during the opposed Slam test so Player B has a -1 on their test.

What tends to confuse some coaches is the part of the rule that states “(up to the maximum)”. This just means that even with Threatening the maximum Threat allowed is still -2.

Gotcha (Ability)

“Some Players are very tricky to get away from. Even a single Player with this ability causes the maximum -2 modifier for threatening an opponent during a test. A Player with Gotcha may Restrain an opponent as normal, taking the modifier to -3.”

The Gotcha ability allows a single player to apply the maximum Threat of -2 all by themselves.

FIG 6: Player A is Slamming Player B with assistance from Player C. Player C has the Gotcha ability so is Threatening Player B for -2. Player B is at -2 on the test

The maximum Threat allowed is still -2. If a Player with the Gotcha ability and another player are both Threatening one of their opponents, that opponent is only at a -2.

FIG 7: Player A is Slamming Player B with assistance from Player A’s teammates Player C and Player D. Player C has the Gotcha ability so is Threatening Player B for -2. Player D is also Threatening Player B for -1. The combined Threat of Players C and D is -3 but because the maximum Threat allowed is -2, Player B is only at -2 on the test.

What can confuse some coaches is the mention in the Gotcha rules of a -3 modifier in the last sentence. The -3 only happens if the Player with Gotcha chooses to do a Restrain Foul when one of their opponents attempts to Evade out of one of their Threat Hexes.

Threatening AND Gotcha

Both the Threatening and Gotcha abilities are powerful on their own but when a Player has both of these abilities they are very powerful indeed.

This combination of abilities allows a single Player to apply a -2 Threat to an opponent even during a opposed test.

FIG 8: Player A with Gotcha and Threatening is Slamming Player B. Player B is at a -2 on the test.


Hopefully this article has helped to clear up any confusion any coaches might have had regarding Threat.

If a future article I will look closer at the Stench and Keeper abilites and how they apply additional Threat and negative modifiers as well.