3 on 3 Team Building: Tier 2
Building a team for 3 on 3 is a considerable part of the small game format charm. Getting to throw together a mishmash of alien scum to drub your fellows with is both fun and characterful. The final version of how I’d like to see this go is pretty in depth and is still in development. In the mean time, there is the quick “play with what you got” approach that we already have listed in the rules. I refer to those as “Tier 1” team building rules. The rules I’d like to get to are referred to as “Tier 3” team building rules, and will have a considerable amount of focus on campaigns and leagues as well.
No, I haven’t forgotten how to count. Today, I am sharing a “get you by” set of team building rules lovingly referred to as….you guessed it, “Tier 2”.
Tier 2 team building requires you to have access to the DreadBall Xtreme Players Manual. In this format, you design your sponsor as outlined in the DBX rules, picking your associated groups. The difference is, all the player types will use the costs from the DB2 manual. Additionally, if your sponsor is counted as a Stranger (0 matching groups) to the player they wish to hire, you must increase their cost by 100mc. If the player you wish to hire is an Ally (1 group match), the players cost is only increased by 60mc. Finally, if you are able to count the desired player as a Friend (2+ matches), there is no additional fee to hire them beyond their base cost.
Friend: No additional cost.
Now, of course, there are a few more player types that weren’t around when the Players Manual was created. Here are a few more entries:
Guard: Guard, Proud
Jack: DreadBall, Proud
Guard: Hunter, Rebel
Jack: Hunter, Jack
Striker: DreadBall, Hunter
Guard, Jack, Striker: DreadBall, Mr. Roboto
All players built as Cyborgs are considered: Outcast, Weird Science
Let us know how you get on with the Tier 2 team building rules, and 3 on 3 in general!