As mentioned in my last article “The Law” there were rules in 1st Edition DreadBall for an alternate referee: Ref Dredd. It’s a small change that can be made when playing the game that can add a bit of variety and a lot of fun. Along the same lines I present a few alternative DreadBalls:
The Adepticorp DreadBall
Rules: If playing with the Adepticorp DreadBall any player that takes damage from being hit by the ball is treated as Fragile when rolling their Armor Test. Additionally if the Ball Shatters card is played all players in the same hex as the ball or adjacent hexes must make a Dodge test vs 6 dice (4+) or be hit by shards of the ball.
The Mark 2 DreadBall
Rules: If playing with the Mark 2 DreadBall, the Ball cannot shatter. If the Ball Shatters Special card is played ignore it’s effect. Instead the player that played the card may look through the discard pile and take any 1 card they find there into their hand. The Mark 2 DreadBall is not only more durable, but also more aerodynamic with advanced gravity generators. When throwing the ball farther than 4 hexes treat all distances as 1 hex less.
The Bumper DreadBall
Rules: The Bumper DreadBall bounces. If playing with the Bumper DreadBall, after a the ball is launched roll to scatter it. The ball can be caught on this scatter. The Bumper DreadBall allows a Bounce Pass. When throwing the ball to a player on your team or at an opposing player it can be bounced off the wall of the pitch. Any time the Bumper DreadBall scatters (other than after launching), always scatter it an additional time.
These alternative DreadBall and their associated rules can be swapped into any game of DreadBall for a bit of flavor and extra fun.
Rules Reference Cards:
Here are STL files if you are so inclined to print a ball to play with using these rules: